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AI Insights · Timothy · July 2024

Top 5 Anime Games on Android in Central America: Q2 2024

Explore the performance of the top 5 anime games on Android in Central America for Q2 2024, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Anime Games on Android in Central America: Q2 2024

In the second quarter of 2024, the top 5 anime games on Android in Central America demonstrated varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics and trends, based on data from Sensor Tower.

Solo Leveling:Arise, published by Netmarble, saw a significant start in early May with weekly downloads peaking at 374K. However, downloads gradually declined to 5K by the end of June. Weekly revenue reached its highest at around $28.8K in mid-May, tapering off to $11K in late June. Active users started at 355K and slightly increased to 308K by the end of the quarter.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showcased strong performance with weekly downloads fluctuating between 26K and 52K. Revenue saw a notable spike in late May, peaking at $32.2K, and then stabilizing around $17K-$23K in June. Active users showed a steady increase from 305K in early April to 406K by the end of June.

DRAGON BALL Z DOKKAN BATTLE experienced a varied trend with weekly downloads ranging from 7K to 39K. Revenue peaked in late April at $11.5K, then declined to around $3K by the end of June. Active users saw fluctuations, starting at 74K in early April, dropping to 41K in early June, and then rising again to 57K by the end of the quarter.

ONE PIECE Bounty Rush also from Bandai Namco Entertainment Inc., had a solid quarter with weekly downloads peaking at 16.7K in early May and then hovering around 5K-6K in June. Revenue increased from $3.4K in early April to $8K in late May, before settling around $4.5K-$6.9K in June. Active users showed a notable spike to 45K in early May, before stabilizing around 26K-30K towards the quarter's end.

CAPTAIN TSUBASA: ACE, published by Program Twenty Three, saw modest performance with weekly downloads ranging between 3K and 8K. Revenue remained relatively low, peaking at $744 in late April and staying under $300 for most of June. Active users remained steady, starting at 58K in early April and ending at 62K by the end of June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024